Kabish/Kaboo

Space
AKA
Giants, Wizards, Elves
Materials

None

Directions

This activity looks like an adapted group version of Rock, Paper, Scissors. Split the group into two lines facing each other at the two furthest ends of the room. Teams decide in secret which character they want to be: A giant. A wizard or A Goblin. A giant (put arms up over your head) beats a goblin. (A way to help ensemble remember: A giant beats a goblin because a giant can stomp on a goblin.) A wizard (make a swoosh movement and sound) beats a giant. (A way to help ensemble remember: a wizard beats a giant, because a wizard has magic.) A goblin (put pointy ears above your head.) beats a wizard. (A way to help ensemble remember: a goblin beats a wizard, because a goblin can sneak under a wizard’s cloak.) Team members march forward towards each other making a stomping sound with their feet. (Have team members stomp 7 times and then stop, still facing opposing team.) Once teams have finished stomping they face off with one another and say “Kabish, Kaboo, Kabish, Kaboo, Kabish Kaboo,” while hitting their fists to their palms. The teams then take on the characters they have decided upon. The team that wins the round (for example team #1) tries to catch the other team (team #2), as team #2 runs back to their wall for safety. If team # 1 catches members from team # 2, those team # 2 members become part of team # 1. If both teams say the same thing (goblin, giant, or wizard,) then both teams return back to their sides and say “mutter, mutter, mutter, as they walk.”

Reflection

Describe: So what did we do in that activity?

Analyze: How did you have to work together? Was it difficult or easy? Why? Which character did you like to be the most? The least? Why? 

Relate: (should be about whatever concept you are studying) example: How was cooperation  (physicality, focus, readiness) involved in this activity?  

Possible Side-Coaching

“Be careful not to attack other team members when trying to tag them.”

Possible Variations/Applications

You could use characters from a book or play and have the students create movements that represent these characters.

Source Citations

Helen White